Autodesk Design Suite 3D - Planix Home Design Suite 3D Manuel de service Page 77

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Working with Templates
73
The following illustration shows the points you need to pick when
drawing symmetrical and asymmetrical templates.
To apply transition and superelevation regions on the template,
you must edit the template after you define it.
Templates can be made up of normal and su/jointfilesconvert/425361/bgrade surfaces.
Normal surfaces are the elements of the template which make up
the main part of the template such as pavement surfaces, median
islands, shoulders, and curbs. Su/jointfilesconvert/425361/bgrade surfaces are linked to the
normal surfaces, but use separate design parameters to control the
grade and depth of the surface. A typical subgrade surface is made
up of granular materials, such as gravel, and generally represents
materials lying directly over the su/jointfilesconvert/425361/bgrade (limit of excavation).
While curbs and shoulders can be defined as part of the template,
you can also draw these items separately and define them as
subassemblies. Then, when you are defining the template, you can
attach the subassembly to the template definition.
You can use template point codes to insert points into the
drawing based on template points, such as the right-of-way and
edge-of-pavement.
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